Sculptor

Volumetric terrain editor

Marching cubes algorithm, Z-buffer triangle picking, and tri-planar texture projection.

Language: Java (JOGL) & GLSL

Run it yourself with Java web start.

Keyboard controls

+/-
Add / Subtract material mode
1-9
Speed of material addition / subtraction
q
Initialize plane
w
Initialize half-cube
e
Initialize cube
r
Initialize sphere
<
Reduce voxel resolution
>
Increase voxel resolution